Skelt

Built into a high bluff and accessible only by water-powered lifts and long, exposed ramps broken with multiple drawbridges, Skelt has a strategic position at the falls line of the River Tourondel. Its dwarfcrafted waterworks power ore-grinders and mine-lifts, while sawmills dot the river for miles below the town. Skelt long traded with the dwarf-hold of Kraggodan (a neutral party in the war with Molthune), but the opening of Bloodsworn Vale unveiled a new vista for commerce, replacing rustic muleskinner trails with full-fledged trade routes to Korvosa and Varisia beyond.

Sources: Pathfinder Chronicles Campaign Setting

Skelt

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