Daggermark

With almost 30,000 inhabitants and an assassin’s guild that keeps bandits and troublemakers at arm’s length, Daggermark is large enough to have a substantial amount of crops and livestock, forges turning out arms and armor, and even its own coinage (the gold piece is called simply the “mark”). The city proper has both an inner and outer wall; the inner section is called the Dagger Keep, and is home to the wealthiest and most powerful of the city’s captains. The ruler is Martro Livondar, although the dwarven Lord Captain Jallor Clovesh commands half the army and no one dares ignore the sister guilds of assassination and poisoners either. Daggermark fields by far the largest army of the kingdoms, with more than 1,500 veteran foot and cavalry.

Most of all, though, Daggermark attracts applicants to its schools for poisoners and assassins. Those who learn these trades in Daggermark are feared throughout Golarion. The sign of the Daggermark assassin’s guild is typically death by untraceable poison, unmarked strangulation, or a simple fall — the guild considers it the mark of an amateur to kill a chosen target in an obviously murderous fashion with blades or other weapons. The current head of the guild is Lady Smilos, whose assassinations included the use of magical poisons, curses, and fatal misadventure through monstrous encounters. Her equal partner in the poisoner’s guild is the elven druid and herbalist Tragshi, a golden-skinned maiden from the east with a lilting voice and strange notions of what constitutes the worship of nature. She is always accompanied by a dozen venomous snakes, which slither beneath her robes disconcertingly.

Sources: Pathfinder Chronicles Campaign Setting

Daggermark

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