Caves of Chaos

As a fallen land infested with creatures of raw chaos, the Worldwound spawns dungeons as fast as inhuman monstrosities — whether demons or their lesser cousins — can find places to hide and prey upon anything weaker than themselves. Well-known Sarkorian holds such as Hruska’s Mine or the Tower of Samhan Kuso are assumed to be long since plundered and occupied by demons and their ilk.

In truth, one of the best-known “dungeons” in the Worldwound is on its far southern frontier, in the borderlands area where Numeria and Ustalav meet at the junction of the Moutray and Sellen rivers. A motley assortment of humanoid tribes resides here in a scrub-filled valley honeycombed with caves, sometimes fighting one another and sometimes raiding Sarkorian refugees and other settlers in the area. Many would-be heroes set out from the keep Ustalav constructed, through the cold marshes and tamarack stands, to bring ruin to the Caves of Chaos and those who dwell there.

Sources: Pathfinder Chronicles Campaign Setting

Caves of Chaos

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